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Theme Park Game - Concept Art & Art Direction

Some Concepts I did during 2021-2022 - on a AA-AAA Theme Park Game. I was involved from the very moment the idea was pitched - creating and maintaining an Art Direction, preparing Art for Publishers, making Concept Art and leading the 2D Department through Pre-Production. These are only a small chunk of the art that was made.

2D Concept Art Support by:
https://www.artstation.com/patrick_zigart
3D Art for early Concepts & creating Test Assets:
https://www.artstation.com/kavne
3D Art Lead (& Co-Art Direction):
https://www.artstation.com/andrestarjain
FX and Animations for Assets by:
https://www.artstation.com/lukasmaly

First Mascot that was made, to test scale, animations and interaction with guests

First Mascot that was made, to test scale, animations and interaction with guests

First Ride we added during Pre-Production - fully animated, FX and guest interaction

First Ride we added during Pre-Production - fully animated, FX and guest interaction

Brainstorming what a simple Sci-Fi Ride could be

Brainstorming what a simple Sci-Fi Ride could be

There is a full post on this Artwork on my Profile

There is a full post on this Artwork on my Profile

Visualizing how a candy themed area could look like (no actual game assets)

Visualizing how a candy themed area could look like (no actual game assets)

Sketching out some assets to include inside concept

Sketching out some assets to include inside concept

Brainstorming first Mascot

Brainstorming first Mascot

Testing Asset Scale - what is the maximum size? (just below 100m)

Testing Asset Scale - what is the maximum size? (just below 100m)

Making it look more interesting from above

Making it look more interesting from above

First Shop - testing guest interactions, how animatronics are animated and balancing

First Shop - testing guest interactions, how animatronics are animated and balancing

Shop Brainstorming

Shop Brainstorming

Basic Rollercoaster (based on real ride)

Basic Rollercoaster (based on real ride)

Unreal Engine 4 test - 3D by Andreas Jain (3D Lead)

Unreal Engine 4 test - 3D by Andreas Jain (3D Lead)

Recreating a real world ride

Recreating a real world ride

making it unique inside our game

making it unique inside our game

In-Game Event - 3D Artist linked in Description

In-Game Event - 3D Artist linked in Description

Mulitplayer Concept - 3D Artist linked in Description

Mulitplayer Concept - 3D Artist linked in Description

Terraforming - yes or no? if so how? Quick test I did to communicate idea to publisher

Terraforming - yes or no? if so how? Quick test I did to communicate idea to publisher

Bench.

Bench.

Testing Character Style for Dialogues and UI

Testing Character Style for Dialogues and UI

Pirate Theme Sketches

Pirate Theme Sketches