This concept was made for an unannounced/canceled PC and Console game we were working on at Bongfish. The purpose of this concept was to visualize a potential mood and feel for a Ancient Greece/Rome themed area within a Theme Park, as this was one of the key artworks which were also used to communicate style and look towards the publisher - it had to look as close as possible to the final look of the game. Which is why I built all the assets in 3D first, placed the camera in a similar angle and with the same settings as the in-game Unreal Engine Camera and lit the whole scene properly. A lot of concept art was made for this AA-AAA Game, though sadly, like so often, the game never came to fruition.