These concepts were done during some internal prototyping at Bongfish, where we had 2 weeks to come up with a setting and look for a potential in-house prototype. We were 3 artists in total for this - my task was coming up with the overall art direction (with the team), delegating tasks and figuring out how feasible it would be during production and the scope it would require - besides doing these concepts that should closely represent gameplay and mood of the gameplay. 🎮
This project heavily relied on using existing images and art - I will go through my resources and try link the original creators of the assets that were incorporated (it's been a few years, not sure if I will find it all) 🙏
Gameplayshot: Fallout 4 (town on top of the space ship)