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Concept Art - Space RTS Game

These concepts were done during some internal prototyping at Bongfish, where we had 2 weeks to come up with a setting and look for a potential in-house prototype. We were 3 artists in total for this - my task was coming up with the overall art direction (with the team), delegating tasks and figuring out how feasible it would be during production and the scope it would require - besides doing these concepts that should closely represent gameplay and mood of the gameplay. 🎮

This project heavily relied on using existing images and art - I will go through my resources and try link the original creators of the assets that were incorporated (it's been a few years, not sure if I will find it all) 🙏

Gameplayshot: Fallout 4 (town on top of the space ship)

Mood Concept done through photobashing and painting

Mood Concept done through photobashing and painting

concept art showing a potential gameplayshot with the nomad mothership and some harvesters around it (very little painting, primarily relying on photos for quick iteration and testing)

concept art showing a potential gameplayshot with the nomad mothership and some harvesters around it (very little painting, primarily relying on photos for quick iteration and testing)

same as before but this concept is showing the gameplay during a "alien raid"

same as before but this concept is showing the gameplay during a "alien raid"